ARC EPOCH

Arc Epoch Games · In development

Gravity Cut

One tap. A little nerve. One more try.

A moving stone. A place to land. A tower that’s entirely your doing. Stack your way to a higher score in a one-thumb game of timing and balance.

Made for iPhoneReal physicsOne-tap retry

Original illustration of faceted stones balanced on a platform
Illustration · not a gameplay screenshot

Simple to start.
Something to master.

Every placement changes the next decision. The best spot isn’t always the safest one.

01 / RELEASE

Find your moment.

The stone travels across the top. Tap once to release it into real physics—no snapping it into place.

02 / BALANCE

Build with a little nerve.

Make stable placements and grow your score. Peek at the next stone with On Deck, and watch for an occasional bonus landing lane.

03 / SURVIVE THE CUT

Lose the foundation.

Every ten successful placements, the lower foundation is removed. The remaining tower falls onto the platform. Keep it standing—or tap to try again.

Daily Tower

A familiar challenge.
A better attempt.

Return to the day’s stone sequence, learn its possibilities, and see how much further a different decision takes you.

Random Tower

A fresh sequence.
A new way up.

Start a new run with a fresh arrangement of stone shapes. Read what’s coming and make the most of the tower you have.

Gravity Cut is currently in development for iPhone and is not yet available on the App Store. The artwork on this site is an illustration, not a screenshot. Release details will be posted here.

Let’s keep in touch.

Questions, feedback, or a little curiosity. We’re listening.

support@arcepoch.com